Newsletter #20 17/8/10

Well I have had countless people asking ‘where’s’ the newsletter, which kind of answers the issue. Not enough people read it and actually took note of it’s content which made me think I was wasting my time, time I could have done other things with. Then will said earlier,

<@williamngo> thing have change alot since your last news letter

And you know what, he’s right.

I can’t see me doing weekly or even fortnightly issues like I used to, just haven’t got the time, and I’ve been asking for a co-editor for months but with no interest. But I can at least do one every month or so. Let’s see how many people read it, and how many people take note of the content. Not going to do the ‘pretty’ format for this one, takes too long, so back to the old dull method.

NaP Agreements
Well I hope everyone has realised that most NaP’s were ended a while back, leaving only a few.


The NaP’s were not ended with the intent of creating more targets. The NaP’s were ended as they served no purpose, members were given time to come forward with evidence of why the NaP’s should be kept, but noone besides officers (and people talking about those that we intended to keep) did so all others were ended. Of course new NaP requests are welcome, and a few have been offered randomly but were all rejected for lack of communication and lack of potential benefit.

The war with Dark Day is officially over. The new leader of Dark Day saw no point in keeping it going, as all those who wanted it has left (basically all their bigger members left). I fully expect the newly formed DDE (Dark Day Elite) to declare war on us eventually, lead by the former leader Calis. We currently have no intention of accepting this if it arrives. All members are reminded that normal service is resumed with Dark Day, if they leave stuff sitting, attack them as you would with any other alliance. Special thanks go to Klaattu for the major role he played in bringing the end to this war.

The ‘war’ with <=====3 is apparantly back on, as they seem to have become 'active' again... The war against Unimat0 and Circle is still in full swing, with a new war front being taken to Unimat0 and the fleets slowly arriving in the center of Circles home area. Mergers There are multiple mergers, well absorbtions, currently in the works. Mainly with small alliances, but one is not so small and the details are being ironed out, this is likely to happen in the coming weeks, and I assume I can count on everyone of you to help welcome them into our family. Recruitment A lot of players have joined recently, and a lot more have been removed. We are looking at getting the best from all members, and while we will never remove those who chose to play in d mode, they will be advised to come out and have fun with everyone else. Our general recruitment policy has changed and improved the calibre of players we let in, we do not look at rank, we look at activity and potential, something we are well practiced at bringing out. Our different approach to recruitment, our mentoship scheme, the tools we have and the community we have built set us apart from other alliances, we are SWaRM and we are one. Universal Affairs In one of my last newsletters I reported on the fall of KBF, well they've dropped to about as low as I can see them going anytime soon. And now the alliance who caused so much trouble for us in the past, Legion, has also fallen, a splinter alliance [Nexus] was formed by the active part of Legion. The reasons for Legions demise is simple, inactive leadership, couple with an over populated alliance. Both things I hope you agree, we do not suffer with. A few other alliances appear to have fallen in recent times, Star Wars, Marquis and even Founders have struggled of late. Of course there are multiple upcoming alliances, [Nexus], Spanks and SVK to name a few. We were also named as one the best upcoming alliances in a recent analysis of the game rankings. Alliance Rank/Stats Our rank remains steady at #25 overall. While our offensive ranking is higher at #22 for fleet and ships destroyed. A concern was raised that our research rank war poor, I'd like to take this opportunity to remind you that research rank is directly linked to the number of members an alliance has, alliances like ODB and NTA are waaaaay down the rankings because of their small size, while alliances like UFP and RONIN remain at the top. This is still no reason to slack with research, although expensive it is vital, having battle tech (armour, weapon and shield) at strong levels is a massive boost in battle, and having fast ships can be the difference between hitting and missing a target. RONIN is a perfect example, their score is less than double ours, yet their member count is almost 1000, they are below us on fleet ranking and miles behind us on destoryed ships. Alliances like RONIN may look strong but they are incredibly weak. I did a stats analysis when the war with Unimat0 started, where I worked out what our scores and ranks would be if we had the same member count as Unimat0, for those who didn't read it... Member Ratio: 4.666666666666667:1 Overall: #2 (131,904,383) Resources Spent: #2 (98,425,399) Fleet: #1 (1,667,946) Defenses: #2 (1,872,500) Kill Points: #3 (29,810,746) Command Team The command team and it's structure is being reviewed, new vacancies may become available and we'll be looking to fill them quickly. SWaRMcore All members should have the goal of making it to the group of players known as SWaRMcore, a title given to those deemed worthy of it. SWaRMcore members are reminded that they have to contine to warrent having the title, and are expected to help out if and when required, especially with the mentorship scheme. As firebringer says 'ask not what SWaRM can do for me, but what I can do for SWaRM' SWaRM Nights Out A group in the UK around Birmingham (and maaike all the way from Holland) have started holding regular meet ups, obviously a lot of the chatter goes on SFC but we have had a good laugh, usually at my expense I hasten to add. From what I understand, a couple of others are meeting up in America somewhere which is great. IRC and Forum Wouldnt be a newsletter without the preaching would it... The forum is a source of information, nothing is ever deleted so information here is here to stay. The Help Guides are often updated and new opinions are voiced. The forum requires participation to be at it's most useful, don't just read things, get involved. Obviously IRC is an amazing tool, a tool that not enough utilize, most alliances do not have such a proven and effective means of communication. Attacks and defense is arranged via IRC, most attacks can not afford the luxary of waiting for replies to posts ingame, on the odd occasion there has been insuffiecent players on IRC, attacks have been scheduled via the ingame board, and the the recent ones I have tried to arrange have never gotten off the ground due to a lack of interest. So I suggest more people chill out on IRC, it's not all serious, we have a lot of fun there. The Future The future looks bright, with promising mergers, effective NaP agreements, and a vast array of up and coming members I feel the future looks increasingly bright. The hard work put in by the majority of SWaRM members does not go unnoticed. SWaRM is built around it's members, without you SWaRM is nothing. Well thats as much as I could whittle up at short notice. A far cry from what I used to do or try to lol, but hell you wanted a newsletter, and there it is!

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